Friday, 27 December 2013

Games Revisited - Guilty Gear Judgment

I adore fighting games. Of all the genres I play, fighting and platformers are my forte. So it was lovely to find a copy of Guilty Gear Judgment(PSP) in my local CEX. 

Annoyingly, I haven't had the opportunity to play this version of Guilty Gear in about 4-5 years - I used to borrow it off a friend before I got very into Monster Hunter. Guilty Gear overall, I haven't touched in around 2 years, mostly due to not being near my PS2. So I've been re-familiarizing myself with the characters and the series to great delight.

Most of the Guilty Gear games are the usual arcade fighters with a vague plot and outlandish characters with wildly-variant move sets. Judgment goes the way of things like Streets of Rage and turns it into a side-scroll beat'em'up through a deserted island, looking to find out what happened to the hundreds of residents.

At the start, only 5 characters are available. But as you play through the story you meet more of the Guilty Gear cast and they join the roster. Some meet no new characters and some meet more than 1 - Millia Rage has met 2 so far and I'm only just half-way through.

As well as Judgment, the disk includes a slightly cut-down version of Guilty Gear X2 The Midnight Carnival #Reload, which is the more arcade, traditional fighting game affair.

I fully recommend you play this, even if you're not a fighting game fanatic. It was what got me into them fully, having a fighting game with a bit more plot and interaction.

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