Thursday, 27 March 2014

Demakes and remakes

The LudumDare mini-jam has the theme of De-make. De-makes, for those who don't know, are games remade in the style of an older console - for example, @deviever is making an Atari version of the NES version of Legend of Zelda. Sticking to the old sprite size/pallet conventions, people hope to capture the spirit of the original game in an older format.

It's fascinating. Some pirated clones do this - there is a SNES version of FFVII out there somewhere, which is actually a fairly well done de-make (for a cheap Chinese knockoff...)

Then there are things that straddle the line between de-make and re-make, like the project I most remember - MP2D. A group of Metroid fans were trying to remake Metroid Prime in 2D. It was kind of de-made, as in regressing a dimension, but the sprite style was so beautifully done and detailed it didn't feel like a de-make, more like a very beautiful re-imagining of the original.

There's also stuff like Counter-Strike 2D, which I have yet to try.

I'd love to make a de-make or a re-make, but at the moment there isn't anything I'm inspired to convert. I'll have to keep de-makes in my mind as a possibility.

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