I was torn between a visual novel game and a Roguelike for this month's 1GAM, finally I'm settling on the roguelike.
Since I found out the word for this month - Neon - the idea for a roguelike centered around collecting colours and using them to fight and progress through levels came to my mind.
It will be expanded upon, but I believe I will be making a little mutil-level roguelike, probably with libtcod unless I find another library that I fancy learning.
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