Friday, 11 April 2014

Jay Townsend's Trigger Warning

The game itself.

Jay Townsend is a gamedev I follow on Twitter. He's a pretty cool guy, says good things and is generally someone I enjoy interacting with. So when he put up a link to TW: Trigger Warning, I instantly clicked on it to check it out.

First and foremost, this is an artistic game. It's less about the game mechanics and more about the message that's being conveyed. Some people don't like that kind of game, so I guess avoid in that case.

For those who are more interested in the artistic applications of games, read on. Don't read on if you haven't played it and plan to, there are spoilers ahead!

It deals with depression through a game of Space Invaders. First the colours dim, then the shot speed goes down, then movement range decreases, until pretty much all you can do it await the slow approach of the wall of enemies.

All through, messages pop up. I really recommend playing it just to get an idea of what someone who suffers depression can feel like. 

As someone who has been there, I appreciate what Jay's made. It clicks with me, I'm glad he made it and I hope that other people get to play it as well.

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