Monday, 28 April 2014

Pixel Dungeon review

Since getting a new phone, I've started indulging and downloading various good Android games that I wasn't able to play on my old phone.

Pixel Dungeon was one of them. I love roguelikes, as you're all probably aware. Having one I can play anywhere is rather nice for me, as I do travel a lot. Even better, I can play it one handed while I make tea. (has been done successfully several times)

Pixel Dungeon is not easy. I struggle getting further than the second floor as a wizard, I can get to the third easily with a rogue or a warrior. But often I get ganged up on and die horribly. :(

Aside from my dire skill at roguelikes, it's a good game. The badges (achievements) are a nice addition - even if you die horribly you still managed a small lasting legacy. I've only picked up a few, like 100 gold and not killing anything on a floor, but it's still exciting to see "oo, I've done that!"

The controls are good - I have a tendency to miss enemies and walk off, but that's getting less of a problem as I play it more often. All in all, Pixel Dungeon is the first game I play if all I have on me is a phone and a few minutes to wait for a kettle to boil. Or I get an urge to explore and die and I can't be bothered to fire up DCSS.

Much recommended for the casual and experienced roguelike player alike.

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